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simpleGL
- This example of a Simple openGL use in 3D graphics with GPU High performance technologies,
cudaDecodeGL
- gpu 实时H264视频解码,速度达到300帧每秒,用Opengl显示-gpu decode h264 video file ,at the speed of 300fps,display the result on Opengl
simpleGL
- GPU并行计算的cuda与opengl相互交互的例子,有很大的参考价值-Examples of GPU parallel computing cuda and opengl interact with each other, there is a great reference value
VagoMaze
- 基于opengl的三维迷宫场景漫游,采用了顶点和片元着色器,通过gpu加速渲染。取得了较好的效果,同时进行了相应的纹理映射 -this is a program for 3d maze used opengl
introduction
- Cg,gpu,以及openGL的入门程序-Cg, gpu, as well as entry procedures openGL
state_2_opengl
- this file is the descr iption of hardware architecture of GPU (graphical processing unit ) version (opengl 1.1) which is a basic start for graduated students -this file is the descr iption of hardware architecture of GPU (graphical processing unit )
Equalizer
- Equalizer 是标准的中间件并行创建和部署基于OpenGL的应用程序。它使应用程序能够从多个显卡,处理器和计算机利于规模的渲染性能,外观质量和显示尺寸。均衡器在任何应用程序运行未经修改的可视化系统从一个简单的工作站,以大型图形集群,多GPU工作站和虚拟现实装置- Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applicat
opengles3-book
- OpenGL ES 3.0 Programming Guide 2nd Edition 書籍源碼 OpenGL ES (OpenGL for Embedded Systems) 是 OpenGL 三维图形 API 的子集,针对手机、PDA和游戏主机等嵌入式设备而设计。它是一种应用程序编程接口(API),用于针对手持设备和嵌入式设备先进3D图形开发。 OpenGL ES是在智能手机占主导地位的图形API,支持OpenGL ES的平台包含iOS,Android,黑莓,bada,Linux和Win
Accelerating-Depth-Image-Based-Rendering-using-GP
- In this paper, we propose a practical method for hardware- accelerated rendering of the depth image-based representation (DIBR) object, which is defined in MPEG-4 Animation Framework eXtension (AFX). The proposed method overcomes the drawbacks